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Post by paulg100 on Aug 26, 2016 5:52:27 GMT
good start.
yes the seat is set slightly back to help as a counter balance. if you are not using monitors then maybe its not necessary.
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Post by Trip Rodriguez on Aug 26, 2016 7:14:10 GMT
OK good to know. I was going to have a single 28" monitor on the platform but I'm eliminating it to reduce weight. I'll have a fixed screen off the platform for use when not using the Rift.
I'm going to have to rethink my whole cockpit assembly (which fortunately was significantly less than half done) to reduce weight where I can without sacrificing functionality and without totally ruining the aesthetics.
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Post by Trip Rodriguez on Aug 26, 2016 8:27:51 GMT
I want to start wiring tomorrow or Monday at the latest. Where is the best place for me to get instructions (for dummies style!) on wiring my motors and inverters? I was looking in GA-Dawg's thread and there are pictures missing for just what I'm looking for (wiring hookup at the motors) and I have no idea what he is talking about with the star vs. delta configuration (I did look for this in the manual) etc.
See the first post in this thread for my components list.
Trip
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Post by paulg100 on Aug 26, 2016 16:43:27 GMT
I'm assuming delta is the same for 110v
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Post by GA-Dawg on Aug 26, 2016 18:41:25 GMT
The motors you have do not have a delta option (I've got the same ones). I will post a picture for you later today.
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Post by GA-Dawg on Aug 26, 2016 20:21:51 GMT
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Post by Trip Rodriguez on Aug 27, 2016 8:59:04 GMT
Thanks for the replies guys. This makes an excellent visual aid to the manual, and seems to confirm what I suspected, "low voltage" vs. "high voltage" means 220V (what I'm using) vs. 460V application. If all the wire I have on hand has a bare wire third conductor (I have to check) I guess I'd better get some with an insulated third conductor? I still don't have the slightest clue what "delta" and "star" configurations are but I guess that's not necessary to get the job done =P. Attachments:
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Post by Trip Rodriguez on Aug 27, 2016 9:10:03 GMT
Am I using the conduit and gang boxes for the ground since I don't have a fourth conductor?
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Post by GA-Dawg on Aug 27, 2016 11:39:31 GMT
All three wires leaving (output) the VFD must to be insulated.
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Post by Trip Rodriguez on Aug 29, 2016 10:41:52 GMT
Got it covered @ga-Dawg, thanks! Here's another update, it took me a ridiculous amount of time to get to this point due to my flex conduit being a bit too tight a squeeze but a bit of blood, sweat, and a lot of time and my main wiring is mostly run. I'm going to build the box for the VFD's next I think.
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Post by hexpod on Aug 29, 2016 17:49:27 GMT
You are better off using the UDP output of simtools with the universal UDP input of Ian's BFF motion software... This way you have the many games support of simtools along the precise math calculations of BFF motion software. Thanks Thanos Did somebody linked successfully those two software? (simtools/BFF) Is this possible to output simtools telemetry with the washout filters?
cheers
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Post by Trip Rodriguez on Sept 1, 2016 7:16:46 GMT
Good progress, Got the motor wiring all finished (except still nothing at the VFD end), took the motors off and positioned the arms 30 Deg. down to assemble in "home" position and also spun the motors and gearboxes some by hand since they sat for almost two years. After this pic I also hammered my 5/8" to 1/2" reducers into the 130mm position in the arms and put the bolts through. Currently waiting on the spacers for those bolts and my tie rods to arrive . In the meantime the next step is to build my box for the VFD's etc. so I can wire up the VFD end. I can also run my wiring for the pots though I don't have them yet. I need to make sure there is space for the braking resistors in my enclosure as well (I didn't buy those yet either). I also need to get my potentiometers so I can figure out how I'm going to mount them. On another note, I'm glad I didn't realize in advance how much it was going to cost me in extra gear oil to mount my gearboxes inverted, as I might have had second thoughts! The stuff you are supposed to use goes for $20 a quart and I need to add 2.7 quarts to run them in this position! I got off a little easy, and found four quarts on ebay for a total of $55.00 with shipping. Now I need to decide whether to sell the leftover quart to help cover the cost, or keep it around in case I ever need a top-off due to a leak or something. Attachments:
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Post by Trip Rodriguez on Sept 1, 2016 7:57:50 GMT
Quick question guys: What would you consider minimum spec for the computer to run the motion sim? I know the requirements are low, but how low would you consider too low?
I have a machine I'm certain will be more than adequate but it's being used for livestreaming and I'd rather have a dedicated machine just for this. I have an old E6300 computer, but worry if that might be digging too deep into the junk pile =P.
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Post by GA-Dawg on Sept 1, 2016 17:59:31 GMT
Are you going to run a dual computer setup?
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Post by paulg100 on Sept 1, 2016 18:20:33 GMT
anything good enough to run VR will be enough, ie modern CPU, fast ram (faster the better as slower ram is widely reported as a cause of jitter) and at least a GTX 970
unless you are going to run sim on separate PC? TBH cant really seem the point in that if your main PC is powerful enough for VR Havnt checked how much load BFF adds to CPU but I can run Assetto at 1.5 oversample with a 970, 6600k and 3000mhz ram and BFF no probs.
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